Removes an existing Arcade Physics Body or StaticBody from the simulation.
The body is disabled and removed from the local search trees.
The body itself is not deleted, it just has its enabled
property set to false, which
means you can re-enable it again at any point by passing it to enable enable
or add
.
name | type | description |
---|---|---|
body | Phaser.Physics.Arcade.Body | Phaser.Physics.Arcade.StaticBody |
The body to be removed from the simulation. |