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Phaser API Documentation
Version:
Namespaces
Classes
Events
Game Objects
Physics
Scenes
Changelog
Member of:
Phaser.Loader.FileTypes.AudioSpriteFile
addToCache()
Description:
Adds this file to its target cache upon successful loading and processing.
Since:
3.7.0
Source:
src/loader/filetypes/AudioSpriteFile.js
(Line
121
)
Possible examples