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Phaser API Documentation
Version:
Namespaces
Classes
Events
Game Objects
Physics
Scenes
Changelog
Member of:
Phaser.GameObjects.Particles.Zones.EdgeZone
quantity: number
Description:
The number of particles to place on the source edge. Set to 0 to use
stepRate
instead.
Type:
number
Since:
3.0.0
Source:
src/gameobjects/particles/zones/EdgeZone.js
(Line
54
)
Possible examples