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Phaser API Documentation
Version:
Namespaces
Classes
Events
Game Objects
Physics
Scenes
Changelog
Member of:
Phaser.GameObjects.Mesh
<private> preDestroy()
Description:
Handles the pre-destroy step for the Mesh, which removes the vertices and debug callbacks.
Since:
3.50.0
Source:
src/gameobjects/mesh/Mesh.js
(Line
1121
)
Possible examples