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Phaser API Documentation
Version:
Namespaces
Classes
Events
Game Objects
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Member of:
Phaser.Cameras.Scene2D.Effects.Shake
<private> _offsetY: number
Description:
How much to offset the camera by vertically.
Type:
number
Default:
0
Since:
3.0.0
Source:
src/cameras/2d/effects/Shake.js
(Line
110
)
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