name | type | arguments | Default | description |
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name | string |
The name of the attribute as defined in the vertex shader. |
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size | number |
The number of components in the attribute, i.e. 1 for a float, 2 for a vec2, 3 for a vec3, etc. |
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type | Phaser.Types.Renderer.WebGL.WebGLConst |
The data type of the attribute, one of the |
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normalized | boolean | <optional> | false |
Should the attribute data be normalized? |