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Phaser API Documentation
Version:
Namespaces
Classes
Events
Game Objects
Physics
Scenes
Changelog
Member of:
Phaser.Renderer.WebGL.Pipelines.LightPipeline
tempVec2:
Phaser.Math.Vector2
Description:
A persistent calculation vector used when processing the lights.
Type:
Phaser.Math.Vector2
Since:
3.60.0
Source:
src/renderer/webgl/pipelines/LightPipeline.js
(Line
118
)
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