Renders the bounds of an array of Bodies to the given Graphics instance.
If the body is a compound body, it will render the bounds for the parent compound.
The debug renderer calls this method if the showBounds
config value is set.
This method is used internally by the Matter Debug Renderer, but is also exposed publically should you wish to render bounds to your own Graphics instance.
name | type | description |
---|---|---|
bodies | array |
An array of bodies from the localWorld. |
graphics | Phaser.GameObjects.Graphics |
The Graphics object to render to. |
lineColor | number |
The line color. |
lineOpacity | number |
The line opacity, between 0 and 1. |