Called automatically by the Scene update step.
Iterates through all of the Timeline Events and checks to see if they should be run.
If they should be run, then the TimelineEvent.action
callback is invoked.
If the TimelineEvent.once
property is true
then the event is removed from the Timeline.
If the TimelineEvent.event
property is set then the Timeline emits that event.
If the TimelineEvent.run
property is set then the Timeline invokes that method.
If the TimelineEvent.target
property is set then the Timeline invokes the run
method on that target.
name | type | description |
---|---|---|
time | number |
The current time. Either a High Resolution Timer value if it comes from Request Animation Frame, or Date.now if using SetTimeout. |
delta | number |
The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate. |