Sets collision on the tiles within a layer by checking each tiles collision group data
(typically defined in Tiled within the tileset collision editor). If any objects are found within
a tiles collision group, the tile's colliding information will be set. The collides
parameter
controls if collision will be enabled (true) or disabled (false).
name | type | arguments | Default | description |
---|---|---|---|---|
collides | boolean | <optional> | true |
If true it will enable collision. If false it will clear collision. |
recalculateFaces | boolean | <optional> | true |
Whether or not to recalculate the tile faces after the update. |
This Tilemap Layer object.