Phaser API Documentation

  Version: 
list: object

Description:

This object contains all Textures that belong to this Texture Manager.

Textures are identified by string-based keys, which are used as the property within this object. Therefore, you can access any texture directly from this object without any iteration.

You should not typically modify this object directly, but instead use the methods provided by the Texture Manager to add and remove entries from it.

Type:
object
Default: {}
Since: 3.0.0