Phaser API Documentation

  Version: 
getCompressedTextures()

Description:

Determines which compressed texture formats this browser and device supports.

Called automatically as part of the WebGL Renderer init process. If you need to investigate which formats it supports, see the Phaser.Renderer.WebGL.WebGLRenderer#compression property instead.

Returns:
Description:

The compression object.

Since: 3.60.0