Phaser API Documentation

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copyToGame(source)

Description:

This method will copy the given Render Target to the game canvas using the gameShader.

Unless you've changed it, the gameShader copies the target without modifying it, just ensuring it is placed in the correct location on the canvas.

If you wish to draw the target with and apply the fragment shader at the same time, see the drawToGame method instead.

This method should be the final thing called in your pipeline.

Parameters:

name type description
source Phaser.Renderer.WebGL.RenderTarget

The Render Target to copy to the game.

Since: 3.60.0