Phaser API Documentation

  Version: 
postBatch(gameObject)

Description:

This method is called by the WebGLPipeline.batchQuad method, right after a quad belonging to a Game Object has been added to the batch.

It is also called directly bu custom Game Objects, such as Nine Slice or Mesh, from their render methods.

It causes a batch flush, then calls the postBatch method on the Post FX Pipelines belonging to the Game Object.

It should be preceeded by a call to preBatch to start the process.

Parameters:

name type description
gameObject Phaser.GameObjects.GameObject

The Game Object that was just added to the batch.

Since: 3.50.0