Sets Phaser.GameObjects.TileSprite#tileScaleX and Phaser.GameObjects.TileSprite#tileScaleY.
name | type | arguments | Default | description |
---|---|---|---|---|
x | number | <optional> |
The horizontal scale of the tiling texture. If not given it will use the current |
|
y | number | <optional> | x |
The vertical scale of the tiling texture. If not given it will use the |
This Tile Sprite instance.