The Particle Processor update method should be overriden by your own method and handle the processing of the particles, typically modifying their velocityX/Y values based on the criteria of this processor.
name | type | description |
---|---|---|
particle | Phaser.GameObjects.Particles.Particle |
The Particle to update. |
delta | number |
The delta time in ms. |
step | number |
The delta value divided by 1000. |
t | number |
The current normalized lifetime of the particle, between 0 (birth) and 1 (death). |