Adds a Shine effect.
The shine effect is a visual technique that simulates the appearance of reflective or glossy surfaces by passing a light beam across a Game Object. This effect is used to enhance visual appeal, emphasize certain features, and create a sense of depth or material properties.
name | type | arguments | Default | description |
---|---|---|---|---|
speed | number | <optional> | 0.5 |
The speed of the Shine effect. |
lineWidth | number | <optional> | 0.5 |
The line width of the Shine effect. |
gradient | number | <optional> | 3 |
The gradient of the Shine effect. |
reveal | boolean | <optional> | false |
Does this Shine effect reveal or get added to its target? |
The Shine FX Controller.