Phaser API Documentation

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addShadow([x], [y], [decay], [power], [color], [samples], [intensity])

Description:

Adds a Shadow effect.

The shadow effect is a visual technique used to create the illusion of depth and realism by adding darker, offset silhouettes or shapes beneath game objects, characters, or environments. These simulated shadows help to enhance the visual appeal and immersion, making the 2D game world appear more dynamic and three-dimensional.

Parameters:

name type arguments Default description
x number <optional> 0

The horizontal offset of the shadow effect.

y number <optional> 0

The vertical offset of the shadow effect.

decay number <optional> 0.1

The amount of decay for shadow effect.

power number <optional> 1

The power of the shadow effect.

color number <optional> 0x000000

The color of the shadow.

samples number <optional> 6

The number of samples that the shadow effect will run for. An integer between 1 and 12.

intensity number <optional> 1

The intensity of the shadow effect.

Returns:
Description:

The Shadow FX Controller.

Since: 3.60.0