Phaser API Documentation

  Version: 

Member of: Phaser.FX.Blur

quality: number

Description:

The quality of the blur effect.

This can be:

0 for Low Quality 1 for Medium Quality 2 for High Quality

The higher the quality, the more complex shader is used and the more processing time is spent on the GPU calculating the final blur. This value is used in conjunction with the steps value, as one has a direct impact on the other.

Keep this value as low as you can, while still achieving the desired effect you need for your game.

Type:
number
Since: 3.60.0
Source: src/fx/Blur.js (Line 61)