Phaser API Documentation

  Version: 

Member of: Phaser.Core.Config

<constant> defaultPipeline: string

Description:

The WebGL Pipeline that Game Objects will use by default. Set to 'MultiPipeline' as standard. See also 'autoMobilePipeline'.

Type:
string
Since: 3.0.0
Source: src/core/Config.js (Line 348)