Takes an array of Game Objects and positions them on evenly spaced points around the perimeter of an Ellipse.
If you wish to pass a Phaser.GameObjects.Ellipse
Shape to this function, you should pass its geom
property.
name | type | arguments | Default | description |
---|---|---|---|---|
items | array | Array.<Phaser.GameObjects.GameObject> |
An array of Game Objects. The contents of this array are updated by this Action. |
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ellipse | Phaser.Geom.Ellipse |
The Ellipse to position the Game Objects on. |
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startAngle | number | <optional> | 0 |
Optional angle to start position from, in radians. |
endAngle | number | <optional> | 6.28 |
Optional angle to stop position at, in radians. |
The array of Game Objects that was passed to this Action.