Phaser API Documentation

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BaseTweenData is the class that the TweenData and TweenFrameData classes extend from. You should not typically instantiate this class directly, but instead use it to form your own tween data classes from, should you require it.

Prior to Phaser 3.60 the TweenData was just an object, but was refactored to a class, to make it responsible for its own state and updating.

Constructor:

new BaseTweenData(tween, targetIndex, key, getEnd, getStart, getActive, ease, delay, duration, yoyo, hold, repeat, repeatDelay, flipX, flipY, interpolation, interpolationData)

Parameters:

name type description
tween Phaser.Tweens.Tween

The tween this TweenData instance belongs to.

targetIndex number

The target index within the Tween targets array.

key string

The property of the target to tween.

getEnd Phaser.Types.Tweens.GetEndCallback

What the property will be at the END of the Tween.

getStart Phaser.Types.Tweens.GetStartCallback

What the property will be at the START of the Tween.

getActive Phaser.Types.Tweens.GetActiveCallback

If not null, is invoked immediately as soon as the TweenData is running, and is set on the target property.

ease function

The ease function this tween uses.

delay function

Function that returns the time in milliseconds before tween will start.

duration number

The duration of the tween in milliseconds.

yoyo boolean

Determines whether the tween should return back to its start value after hold has expired.

hold number

Function that returns the time in milliseconds the tween will pause before repeating or returning to its starting value if yoyo is set to true.

repeat number

Function that returns the number of times to repeat the tween. The tween will always run once regardless, so a repeat value of '1' will play the tween twice.

repeatDelay number

Function that returns the time in milliseconds before the repeat will start.

flipX boolean

Should toggleFlipX be called when yoyo or repeat happens?

flipY boolean

Should toggleFlipY be called when yoyo or repeat happens?

interpolation function

The interpolation function to be used for arrays of data. Defaults to 'null'.

interpolationData Array.<number>

The array of interpolation data to be set. Defaults to 'null'.

Since: 3.60.0

Members

delay: number
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Description:

The time, in milliseconds, before this tween will start playing.

This value is generated by the getDelay function.

Type:
number
Since: 3.60.0
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duration: number
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Description:

The duration of the tween in milliseconds, excluding any time required for yoyo or repeats.

Type:
number
Since: 3.60.0
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elapsed: number
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Description:

The amount of time, in milliseconds, that has elapsed since this TweenData was made active.

Type:
number
Since: 3.60.0
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flipX: boolean
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Description:

If true this Tween will call toggleFlipX on the Tween target whenever it yoyo's or repeats. It will only be called if the target has a function matching this name, like most Phaser GameObjects do.

Type:
boolean
Since: 3.60.0
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flipY: boolean
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Description:

If true this Tween will call toggleFlipY on the Tween target whenever it yoyo's or repeats. It will only be called if the target has a function matching this name, like most Phaser GameObjects do.

Type:
boolean
Since: 3.60.0
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getDelay: function
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Description:

This function returns the value to be used for TweenData.delay.

Type:
function
Since: 3.60.0
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hold: number
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Description:

The time, in milliseconds, before this tween will start a yoyo to repeat.

Type:
number
Since: 3.60.0
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isCountdown: boolean
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Description:

Is this Tween Data currently waiting for a countdown to elapse, or not?

Type:
boolean
Since: 3.60.0
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progress: number
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Description:

A value between 0 and 1 holding the progress of this TweenData.

Type:
number
Since: 3.60.0
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repeat: number
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Description:

The number of times this tween will repeat.

The tween will always run once regardless of this value, so a repeat value of '1' will play the tween twice: I.e. the original play-through and then it repeats that once (1).

If this value is set to -1 this tween will repeat forever.

Type:
number
Since: 3.60.0
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repeatCounter: number
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Description:

How many repeats are left to run?

Type:
number
Since: 3.60.0
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repeatDelay: number
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Description:

The time, in milliseconds, before the repeat will start.

Type:
number
Since: 3.60.0
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Description:

The state of this TweenData.

Type:
Since: 3.60.0
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targetIndex: number
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Description:

The index of the target within the Tween targets array.

Type:
number
Since: 3.60.0
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totalDuration: number
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Description:

The total calculated duration, in milliseconds, of this TweenData. Factoring in the duration, repeats, delays and yoyos.

Type:
number
Since: 3.60.0
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Description:

A reference to the Tween that this TweenData instance belongs to.

Type:
Since: 3.60.0
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yoyo: boolean
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Description:

Will the Tween ease back to its starting values, after reaching the end and any hold value that may be set?

Type:
boolean
Since: 3.60.0
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Methods

destroy()
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Description:

Immediately destroys this TweenData, nulling of all its references.

Since: 3.60.0
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getTarget()
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Description:

Returns a reference to the target object belonging to this TweenData.

Returns:
Description:

The target object. Can be any JavaScript object, but is typically a Game Object.

Type:
  • object
Since: 3.60.0
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isComplete()
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Description:

Returns true if this TweenData has a current state of COMPLETE, otherwise false.

Returns:
Description:

true if this TweenData has a current state of COMPLETE, otherwise false.

Type:
  • boolean
Since: 3.60.0
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isCreated()
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Description:

Returns true if this TweenData has a current state of CREATED, otherwise false.

Returns:
Description:

true if this TweenData has a current state of CREATED, otherwise false.

Type:
  • boolean
Since: 3.60.0
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isDelayed()
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Description:

Returns true if this TweenData has a current state of DELAY, otherwise false.

Returns:
Description:

true if this TweenData has a current state of DELAY, otherwise false.

Type:
  • boolean
Since: 3.60.0
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isHolding()
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Description:

Returns true if this TweenData has a current state of HOLD_DELAY, otherwise false.

Returns:
Description:

true if this TweenData has a current state of HOLD_DELAY, otherwise false.

Type:
  • boolean
Since: 3.60.0
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isPendingRender()
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Description:

Returns true if this TweenData has a current state of PENDING_RENDER, otherwise false.

Returns:
Description:

true if this TweenData has a current state of PENDING_RENDER, otherwise false.

Type:
  • boolean
Since: 3.60.0
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isPlayingBackward()
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Description:

Returns true if this TweenData has a current state of PLAYING_BACKWARD, otherwise false.

Returns:
Description:

true if this TweenData has a current state of PLAYING_BACKWARD, otherwise false.

Type:
  • boolean
Since: 3.60.0
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isPlayingForward()
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Description:

Returns true if this TweenData has a current state of PLAYING_FORWARD, otherwise false.

Returns:
Description:

true if this TweenData has a current state of PLAYING_FORWARD, otherwise false.

Type:
  • boolean
Since: 3.60.0
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isRepeating()
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Description:

Returns true if this TweenData has a current state of REPEAT_DELAY, otherwise false.

Returns:
Description:

true if this TweenData has a current state of REPEAT_DELAY, otherwise false.

Type:
  • boolean
Since: 3.60.0
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onRepeat(diff, setStart, isYoyo)
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Description:

Internal method that handles repeating or yoyo'ing this TweenData.

Called automatically by setStateFromStart and setStateFromEnd.

Parameters:

name type description
diff number

Any extra time that needs to be accounted for in the elapsed and progress values.

setStart boolean

Set the TweenData start values?

isYoyo boolean

Is this call a Yoyo check?

Since: 3.60.0
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reset()
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Description:

Internal method that resets this Tween Data entirely, including the progress and elapsed values.

Called automatically by the parent Tween. Should not be called directly.

Since: 3.60.0
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setCompleteState()
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Description:

Sets this TweenData state to COMPLETE.

Since: 3.60.0
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setCreatedState()
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Description:

Sets this TweenData state to CREATED.

Since: 3.60.0
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setDelayState()
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Description:

Sets this TweenData state to DELAY.

Since: 3.60.0
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setHoldState()
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Description:

Sets this TweenData state to HOLD_DELAY.

Since: 3.60.0
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setPendingRenderState()
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Description:

Sets this TweenData state to PENDING_RENDER.

Since: 3.60.0
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setPlayingBackwardState()
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Description:

Sets this TweenData state to PLAYING_BACKWARD.

Since: 3.60.0
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setPlayingForwardState()
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Description:

Sets this TweenData state to PLAYING_FORWARD.

Since: 3.60.0
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setRepeatState()
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Description:

Sets this TweenData state to REPEAT_DELAY.

Since: 3.60.0
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setStateFromEnd(diff)
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Description:

Internal method used as part of the playback process that checks if this TweenData should yoyo, repeat, or has completed.

Parameters:

name type description
diff number

Any extra time that needs to be accounted for in the elapsed and progress values.

Since: 3.60.0
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setStateFromStart(diff)
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Description:

Internal method used as part of the playback process that checks if this TweenData should repeat or has completed.

Parameters:

name type description
diff number

Any extra time that needs to be accounted for in the elapsed and progress values.

Since: 3.60.0
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setTargetValue([value])
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Description:

Sets this TweenData's target object property to be the given value.

Parameters:

name type arguments description
value number <optional>

The value to set on the target. If not given, sets it to the last current value.

Since: 3.60.0
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