Phaser API Documentation

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Event: GAME_OVER
Phaser.Input.Events.GAME_OVER
GAME_OVER

Description:

The Input Plugin Game Over Event.

This event is dispatched by the Input Plugin if the active pointer enters the game canvas and is now over of it, having previously been elsewhere on the web page.

Listen to this event from within a Scene using: this.input.on('gameover', listener).

Parameters:

name type description
time number

The current time. Either a High Resolution Timer value if it comes from Request Animation Frame, or Date.now if using SetTimeout.

event MouseEvent | TouchEvent

The DOM Event that triggered the canvas over.

Since: 3.16.1