Home
News
Learn
Download
Examples
Community
Login
Phaser API Documentation
Version:
Namespaces
Classes
Events
Game Objects
Physics
Scenes
Changelog
Member of:
Phaser.Tilemaps.TilemapLayer
<private> _visible: boolean
Description:
Private internal value. Holds the visible value.
Type:
boolean
Default:
true
Inherited from:
Phaser.GameObjects.Components.Visible#_visible
Since:
3.0.0
Source:
src/gameobjects/components/Visible.js
(Line
20
)
Possible examples