Adds a Texture Atlas to this Texture Manager. The frame data of the atlas must be stored in an Array within the JSON. This is known as a JSON Array in software such as Texture Packer.
name | type | arguments | description |
---|---|---|---|
key | string |
The unique string-based key of the Texture. |
|
source | HTMLImageElement | Array.<HTMLImageElement> |
The source Image element/s. |
|
data | object | Array.<object> |
The Texture Atlas data/s. |
|
dataSource | HTMLImageElement | HTMLCanvasElement | Array.<HTMLImageElement> | Array.<HTMLCanvasElement> | <optional> |
An optional data Image element. |
The Texture that was created, or null
if the key is already in use.