Adds a new Frame to this Texture.
A Frame is a rectangular region of a TextureSource with a unique index or string-based key.
The name given must be unique within this Texture. If it already exists, this method will return null
.
name | type | description |
---|---|---|
name | number | string |
The name of this Frame. The name is unique within the Texture. |
sourceIndex | number |
The index of the TextureSource that this Frame is a part of. |
x | number |
The x coordinate of the top-left of this Frame. |
y | number |
The y coordinate of the top-left of this Frame. |
width | number |
The width of this Frame. |
height | number |
The height of this Frame. |
The Frame that was added to this Texture, or null
if the given name already exists.