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Phaser API Documentation
Version:
Namespaces
Classes
Events
Game Objects
Physics
Scenes
Changelog
Member of:
Phaser.Scenes.Systems
isPaused()
Description:
Is this Scene paused?
Returns:
Description:
true
if this Scene is paused, otherwise
false
.
Type:
boolean
Since:
3.13.0
Source:
src/scene/Systems.js
(Line
577
)
Possible examples