Phaser API Documentation

<private> step(time, delta)


A single game step. This is only called if the parent Scene is transitioning out to another Scene.


name type description
time number

The current time. Either a High Resolution Timer value if it comes from Request Animation Frame, or if using SetTimeout.

delta number

The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.

Since: 3.5.0
Source: src/scene/ScenePlugin.js (Line 366)