Phaser API Documentation


Member of: Phaser.Scale

<static, constant> CENTER_HORIZONTALLY: number


The game canvas is centered horizontally within the parent. To do this, the parent has to have a bounds that can be calculated and not be empty.

Centering is achieved by setting the margin left and top properties of the game canvas, and does not factor in any other CSS styles you may have applied.

Since: 3.16.0