Phaser API Documentation

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render(scene, children, camera)

Description:

The core render step for a Scene Camera.

Iterates through the given array of Game Objects and renders them with the given Camera.

This is called by the CameraManager.render method. The Camera Manager instance belongs to a Scene, and is invoked by the Scene Systems.render method.

This method is not called if Camera.visible is false, or Camera.alpha is zero.

Parameters:

name type description
scene Phaser.Scene

The Scene to render.

children Array.<Phaser.GameObjects.GameObject>

An array of filtered Game Objects that can be rendered by the given Camera.

camera Phaser.Cameras.Scene2D.Camera

The Scene Camera to render with.

Examples:
Since: 3.0.0