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Phaser API Documentation
Version:
Namespaces
Classes
Events
Game Objects
Physics
Scenes
Changelog
Member of:
Phaser.Renderer.WebGL.WebGLRenderer
postRender()
Description:
The post-render step happens after all Cameras in all Scenes have been rendered.
Fires:
Phaser.Renderer.Events.POST_RENDER
Since:
3.0.0
Source:
src/renderer/webgl/WebGLRenderer.js
(Line
2514
)
Possible examples