Phaser API Documentation



An instance of the Pipeline Manager class, that handles all WebGL Pipelines.

Use this to manage all of your interactions with pipelines, such as adding, getting, setting and rendering them.

The Pipeline Manager class is created in the init method and then populated with pipelines during the boot method.

Prior to Phaser v3.50.0 this was just a plain JavaScript object, not a class.

Since: 3.50.0