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Phaser API Documentation
Version:
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Game Objects
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Member of:
Phaser.Renderer.WebGL.WebGLPipeline
projectionMatrix:
Phaser.Math.Matrix4
Description:
The Projection matrix, used by shaders as 'uProjectionMatrix' uniform.
Type:
Phaser.Math.Matrix4
Since:
3.50.0
Source:
src/renderer/webgl/WebGLPipeline.js
(Line
326
)
Possible examples