By default this is an empty method hook that you can override and use in your own custom pipelines.
This method is called once per frame, by every Camera in a Scene that wants to render.
It is called at the start of the rendering process, before anything has been drawn to the Camera.
name | type | description |
---|---|---|
scene | Phaser.Scene |
The Scene being rendered. |
camera | Phaser.Cameras.Scene2D.Camera |
The Scene Camera being rendered with. |