This method is only used by Post FX Pipelines and those that extend from them.
This method is called every time the postBatch
method is called and is passed a
reference to the current render target.
At the very least a Post FX Pipeline should call this.bindAndDraw(renderTarget)
,
however, you can do as much additional processing as you like in this method if
you override it from within your own pipelines.
name | type | description |
---|---|---|
renderTarget | Phaser.Renderer.WebGL.RenderTarget |
The Render Target. |