By default this is an empty method hook that you can override and use in your own custom pipelines.
This method is called every time the batchQuad
or batchTri
methods are called. If this was
as a result of a Game Object, then the Game Object reference is passed to this hook too.
This hook is called after the quad (or tri) has been added to the batch, so you can safely call 'flush' from within this.
Note that Game Objects may call batchQuad
or batchTri
multiple times for a single draw,
for example the Graphics Game Object.
name | type | arguments | description |
---|---|---|---|
gameObject | Phaser.GameObjects.GameObject | <optional> |
The Game Object that invoked this pipeline, if any. |