Phaser API Documentation

  Version: 
postBatch([gameObject])

Description:

This method is called as a result of the WebGLPipeline.batchQuad method, right after a quad belonging to a Game Object has been added to the batch. When this is called, the renderer has just performed a flush.

It calls the onDraw hook followed by the onPostBatch hook, which can be used to perform additional Post FX Pipeline processing.

Parameters:

name type arguments description
gameObject Phaser.GameObjects.GameObject | Phaser.Cameras.Scene2D.Camera <optional>

The Game Object or Camera that invoked this pipeline, if any.

Returns:
Description:

This WebGLPipeline instance.

Examples:
Since: 3.50.0