Phaser API Documentation

setCircle(radius, [options])


Set the body on a Game Object to a circle.

Calling this methods resets previous properties you may have set on the body, including plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed.


name type arguments description
radius number

The radius of the circle.

options Phaser.Types.Physics.Matter.MatterBodyConfig <optional>

An optional Body configuration object that is used to set initial Body properties on creation.


This Game Object.

Since: 3.0.0