Phaser API Documentation

setOnCollideWith(body, callback)


The callback is sent a reference to the other body, along with a Phaser.Types.Physics.Matter.MatterCollisionData object.

This does not change the bodies collision category, group or filter. Those must be set in addition to the callback.


name type description
body MatterJS.Body | Array.<MatterJS.Body>

The body, or an array of bodies, to test for collisions with.

callback function

The callback to invoke when this body collides with the given body or bodies.


This Game Object.

Since: 3.22.0