Internal method that handles the drawing of a Texture Frame to this Render Texture.
name | type | arguments | description |
---|---|---|---|
textureFrame | Phaser.Textures.Frame |
The Texture Frame to draw. |
|
x | number | <optional> |
The x position to draw the Frame at. |
y | number | <optional> |
The y position to draw the Frame at. |
tint | number | <optional> |
A tint color to be applied to the frame drawn to the Render Texture. |