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Changelog
Member of:
Phaser.GameObjects.Particles.ParticleEmitter
<nullable> deathZone:
Phaser.GameObjects.Particles.Zones.DeathZone
Description:
An object describing a shape that deactivates particles when they interact with it.
Type:
Phaser.GameObjects.Particles.Zones.DeathZone
Default:
null
Since:
3.0.0
Source:
src/gameobjects/particles/ParticleEmitter.js
(Line
554
)
Possible examples