Takes an array of Game Objects and positions them at random locations within the Triangle.
If you wish to pass a
Phaser.GameObjects.Triangle Shape to this function, you should pass its
|items||array | Array.<Phaser.GameObjects.GameObject>||
An array of Game Objects. The contents of this array are updated by this Action.
The Triangle to position the Game Objects within.
The array of Game Objects that was passed to this Action.