Takes an array of Game Objects and positions them on evenly spaced points around the perimeter of an Ellipse.
If you wish to pass a
Phaser.GameObjects.Ellipse Shape to this function, you should pass its
|items||array | Array.<Phaser.GameObjects.GameObject>||
An array of Game Objects. The contents of this array are updated by this Action.
The Ellipse to position the Game Objects on.
Optional angle to start position from, in radians.
Optional angle to stop position at, in radians.
The array of Game Objects that was passed to this Action.