The Gamepad Button Up Event.
This event is dispatched by the Gamepad Plugin when a button has been released on any active Gamepad.
Listen to this event from within a Scene using:
You can also listen for an UP event from a Gamepad instance. See the
GAMEPAD_BUTTON_UP event for details.
A reference to the Gamepad on which the button was released.
A reference to the Button which was released.
The value of the button at the time it was released. Between 0 and 1. Some Gamepads have pressure-sensitive buttons.