Returns true
if the Key was pressed down within the duration
value given, based on the current
game clock time. Or false
if it either isn't down, or was pressed down longer ago than the given duration.
name | type | arguments | Default | description |
---|---|---|---|---|
key | Phaser.Input.Keyboard.Key |
The Key object to test. |
||
duration | number | <optional> | 50 |
The duration, in ms, within which the key must have been pressed down. |
true
if the Key was pressed down within duration
ms ago, otherwise false
.