Phaser API Documentation

  Version: 
<private> batchGameObjectWebGL(gameObject, [x], [y])

Description:

Internal method that handles drawing a single Phaser Game Object to this Render Texture using WebGL.

Parameters:

name type arguments description
gameObject Phaser.GameObjects.GameObject

The Game Object to draw.

x number <optional>

The x position to draw the Game Object at.

y number <optional>

The y position to draw the Game Object at.