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Member of:
Phaser.GameObjects.Particles.ParticleEmitter
visible: boolean
Description:
Set this to false to hide any active particles.
Type:
boolean
Default:
true
Overrides:
Phaser.GameObjects.Components.Visible#visible
Since:
3.0.0
Source:
src/gameobjects/particles/ParticleEmitter.js
(Line
629
)
Possible examples