Phaser API Documentation

  Version: 
postRenderWebGL(renderer)

Description:

Finalizes rendering of a masked Game Object.

This resets the previously bound framebuffer and switches the WebGL Renderer to the Bitmap Mask Pipeline, which uses a special fragment shader to apply the masking effect.

Parameters:

name type description
renderer Phaser.Renderer.Canvas.CanvasRenderer | Phaser.Renderer.WebGL.WebGLRenderer

The WebGL Renderer to clean up.

Since: 3.0.0