Converts a HSV (hue, saturation and value) color set to RGB.
Conversion formula from https://en.wikipedia.org/wiki/HSL_and_HSV
Assumes HSV values are contained in the set [0, 1].
The hue, in the range 0 - 1. This is the base color.
The saturation, in the range 0 - 1. This controls how much of the hue will be in the final color, where 1 is fully saturated and 0 will give you white.
The value, in the range 0 - 1. This controls how dark the color is. Where 1 is as bright as possible and 0 is black.
|out||Phaser.Display.Color | Phaser.Types.Display.ColorObject||<optional>||
A Color object to store the results in. If not given a new ColorObject will be created.
An object with the red, green and blue values set in the r, g and b properties.