Scans the given rectangular area (given in tile coordinates) for tiles with an index matching
indexA
and swaps then with indexB
. This only modifies the index and does not change collision
information.
name | type | description |
---|---|---|
tileA | number |
First tile index. |
tileB | number |
Second tile index. |
tileX | number |
The left most tile index (in tile coordinates) to use as the origin of the area. |
tileY | number |
The top most tile index (in tile coordinates) to use as the origin of the area. |
width | number |
How many tiles wide from the |
height | number |
How many tiles tall from the |
layer | Phaser.Tilemaps.LayerData |
The Tilemap Layer to act upon. |